General Information

Overview

Lineage-II

L2Classic is a unique and ambitious Lineage II Classic: Secret of Empire server running on the 166 protocol. Our goal is to provide players with an authentic and balanced gaming experience, combining the best elements from various Lineage II versions while introducing new features that enhance balance and gameplay variety. L2Libra is a long-term project developed by passionate enthusiasts dedicated to creating the ultimate Lineage II Classic experience. We continuously update and improve the server, listening to player feedback and suggestions.Classic foundation. Our vision extends beyond the traditional Classic experience, offering a uniquely refined journey that combines nostalgia with contemporary gaming excellence.

Experience the pinnacle of Lineage II evolution - where legacy meets innovation.

Client Secret of empire (Classic)
Maximum Windows 2 per HWID
Protection Active Anticheat
Buff Slots 20 + 4, 12 Dances/Songs
Buff Time 20mins
Mana Potions 50 MP/sec for 10 sec.
Shops Up to mid C-Grade (Luxury Shop)
Players per party 9 members
Players per clan 70 members
Players per command channel Unlimited

Rates

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L2Libra is a server dedicated to delivering an authentic long-term gameplay experience. We've thoughtfully extended the initial game phase to create a more balanced progression journey, allowing players to fully immerse themselves in every aspect of Lineage II's rich content. This measured approach ensures that each milestone feels rewarding and meaningful, while maintaining the game's competitive spirit. Progress at your own pace, knowing that every achievement carries lasting value in our carefully crafted world.

Experience x3
Skill Points x3
Adena x4
Quest x1
Drop x4
Spoil x4
Raid Experience x3
Raid Drop x4

Buffs System

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The buff system as official. Character buff slots are capped at 20 + 4, and buffs received from the buffer last for 1 hours. All enchanter and support classes have received new Poems, Harmonies, and Dances/Songs, and the buffs can also be received via the Game Assistant. The buffs affect the entire party and last for 20 minutes.

Buffs have been categorized into the following groups:


Attribute System

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The attribute system is automatically unlocked when a character reaches 3rd class tranfer. The attribute system lets you add attribute properties to your character's attack or defense. It allows you to fight enemies more effectively. There are many attribute-related items that can be bought from NPC Svein. Talk to him to learn about attributes. The NPC can be found in Aden, Giran, and Goddard. You can find information about attributes and additional related actions in the Character window (Alt+T). Each attribute is growing stronger when its Spirit levels up. Spirit's level can be increased in the special attribute zones. The attribute XP you gain can be seen in the chat, it appears as a special system message. There are special items for buffing your acquired attribute XP: Blessed Soul obtained for completing daily quests, or Mid-grade Spirit's Blessing and High-grade Spirit's Blessing which can be purchased for Attribute Fragments from Svein. Monster hunting in the attribute zones is not the only way to gain attribute XP, it can be gained through four special items as well: Water Spirit Ore, Fire Spirit Ore, Wind Spirit Ore, and Earth Spirit Ore. (To learn more see: Absorption .) Attribute effects come in handy when hunting monsters and raid bosses as well as fighting in PvP. Attribute damage bonus also affects servitors of the summoner. It has an effect on servitor's basic attacks and skills. When using skills related to the so-called 'old attribute system', e.g. Hydro Blast, you still get the attribute damage bonus, even with the Fire attribute active. A monster’s attribute is shown in the target window.

etc_fire_stone_i00 Fire Crystal Adds +5 Fire Attack to a weapon or +6 Water Resistance to an armor
etc_water_stone_i00 Water Crystal Adds +5 Water Attack to a weapon or +6 Fire Resistance to an armor
etc_wind_stone_i00 Wind Crystal Adds +5 Wind Attack to a weapon or +6 Earth Resistance to an armor
etc_earth_stone_i00 Earth Crystal Adds +5 Earth Attack to a weapon or +6 Wind Resistance to an armor
etc_holy_stone_i00 Holy Crystal Adds +5 Holy Attack to a weapon or +6 Dark Resistance to an armor
etc_unholy_stone_i00 Dark Crystal Adds +5 Dark Attack to a weapon or +6 Holy Resistance to an armor
etc_fire_potion_i00 Fire Attack Potion Increases +50 Fire Attack for 20 minutes
etc_water_potion_i00 Water Attack Potion Increases +50 Water Attack for 20 minutes
etc_wind_potion_i00 Wind Attack Potion Increases +50 Wind Attack for 20 minutes
etc_earth_potion_i00 Earth Attack Potion Increases +50 Earth Attack for 20 minutes
etc_holy_potion_i00 Holy Attack Potion Increases +50 Holy Attack for 20 minutes
etc_unholy_potion_i00 Dark Attack Potion Increases +50 Dark Attack for 20 minutes

The following applies to Attribute Stones:

— Only one attribute is allowed per item

— Attributes cannot be used on temporary items

— Attributes cannot be used on hair accessories

— Attributes give the opposite effect for armor

— Attributes are displayed in an item's tooltip

— Attributes can be viewed in Alt + T and will be highlighted

— The highest level of an Attribute is level 4


Subclass System

Subclasses system on classic not allow.

— The character max Lv. 90

— Completed the quest 3rd class

Raid / Epic Bosses


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Standard Bosses

Standard bosses spawn all around the map, and will follow the standard raid boss spawn template. They will be available after after a certain amount of time after they are killed and do not have any modifications to their rewards or difficulty.

skillraid Level 20-90 Raid Bosses 22 hours, +- 1 hours respawn

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Epic Bosses

Epic bosses have all been set to level 80+ and also have increased difficulty and rewards in order to compensate for their weekly respawn times. We have decided to follow through with this change to allow clans and other players to see these bosses as events and play around their times strategically. We have chosen these specific times to benefit players from around the world so everybody can have a chance to participate in the battles to come.

accessory_ring_of_queen_ant_i02 Queen Ant Lv. 40 Respawn 36hour Random 17hour
accessory_ring_of_core_i02 Core Lv. 50 Respawn 60hour Random 23hour
accessory_earring_of_orfen_i02 Orfen Lv. 50 Respawn 48hour Random 20hour
accessory_earring_of_zaken_i00 Zaken Lv. 75 Respawn 60hour Random 23hour
accessory_ring_of_baium_i02 Baium Lv. 80 Respawn 115hour
accessory_ring_of_baium_i02 Antharas Lv. 84 Respawn 264hour Random 72hour

Epic bosses will also drop Epic Essence, which can be used in Special Craft to trade for various Dolls and Jewelery. They are given to all players who participated, and can be received from Weekly Missions.

cursed_prison_soul Epic Bosses Drops x4
cursed_prison_soul Weekly Missions Drops x1

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Epic Priests

Epic Priests will spawn based on the epic boss. They will appear after the epic boss is defeated and have a lower chance to drop their jewels. This mechanic adds an extra layer of challenge and excitement to the game, encouraging players to strategize and collaborate even after the main battle. They will remain for 60 minutes and will disappear if not killed.

skillboss Queen Ant Drone Priest Spawned from Queen Ant
skillboss Priest of Core Decar Spawned from Core
skillboss Priest Orfen Lord Ipos Spawned from Orfen
skillboss Angel Priest of Baium Spawned from Baium
skillboss Zaken's Commandant Mary Reed Spawned from Zaken

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Instances

Dungeon of Abyss

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Information:

- This is an underground prison in the bowels of Aden, where dangerous criminals and ferocious ancient demons are imprisoned.

- You can get to the Abyss Prison with the help of the NPC Tores from Aden.

- 60 minutes are allotted for staying in the zone, during which you need to complete quests.

- The monsters of the zone are not aggressive and appear quickly, which is convenient for passing the zone alone.

- The zone is divided into western and eastern parts. The character can move to the corresponding part of his level.

- In the East and West zones, the Otherworldly Overseer and the Abyss Overseer can be found appearing in one of the 7 rooms (a corresponding system message appears). You have 30 seconds to kill them. If you don't have time to kill the monsters during this time, they will move to another hall. After the 5th move, monsters disappear. When you kill them, you can get The key to the Central Part of the West Wing of the Abyssal Prison is sealed and The Key to the Central Part of the East Wing of the Abyssal Prison Sealed.

Tomb of the Last Emperor - Frintezza

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- The Tomb of the Last Emperor - Frintezza is a group time zone designed for characters of levels 70-85.

- You can get to the time zone using the Emperor's Tomb Guide NPC from the Emperor's Tomb.

— To fight Frinteza you need from 27 to 300 characters.

— You are given 2 hours to complete the zone.

— The reset of the playability occurs on Wednesday at 6:30 am

— Dying in the Tomb of the Last Emperor - Frintez time zone will not result in an XP reduction or item loss penalty

Walkthrough Guide

- The time zone consists of several connected rooms: two rooms with monsters and a hall with Frinteza and Scarlet van Halisch. To move to the next room, you need to destroy all the monsters in the current one.

— After moving, the characters will find themselves in a room with a Hall Alarm Device, which must be destroyed. After destroying the device, players will be attacked by numerous minions of Scarlet van Halisha, destroy them to go to the next hall.

— After entering the center of the large hall, the cutscene will begin, and then Scarlet van Halisha will join the fight.

— Frinteza is not available for character attacks throughout the battle, he plays different compositions depending on the phase of the fight and the events taking place, strengthening allies and weakening opponents. When you change the composition, there will be a notification.

— To complete the time zone, you need to kill Scarlet Van Halisha. The fight with Scarlet van Halish is divided into 3 phases, the transition to the next phase occurs when the boss's health level decreases to a certain value. During the Furious Tokata, Halisha summons additional assistants.

- Defeating Scarlet van Halish will reward you with the Necklace of Frinteza your. 1 , which can be upgraded to level 4, see more details: Rare Accessories.

The Four Tombs

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The Four Tombs are four group zones, including the Tomb of the Rulers, the Tomb of the Judges, the Tomb of the Great Sages, and the Tomb of the Conquerors. All of them are designed for one group (9 characters) of level 80 and above. You can get into the zones with the help of special NPC Managers, which are located in the Tomb of the Emperors. To enter each dungeon, you need to contact a specific NPC.

- There are Normal 4 Tombs and Unstable 4 Tombs. Unstable Tombs are more difficult, but the reward is better.

- To enter the dungeon, each character must have the Tomb Pass item, which can be obtained by destroying the Blood Seer and Chakra Beetle monsters in the Emperor's Tomb zone.

- To enter the regular Four Tombs, you will need a Tomb Pass x1. for each character.

- To enter the unstable Four Tombs, you will need a Tomb Pass x3. for each character.

- You have 50 minutes to complete the dungeon.

- Only 36 characters can be in all dungeons of the Four Tombs at a time.

- It is not possible to enter a dungeon if there is already another group there, or if 36 characters are already in all dungeons.

- Cannot enter a dungeon if party members are too far away from the NPC Manager or the entry conditions are not met.

- Dying in the dungeons of the Four Sepulchers will not result in a penalty in the form of experience reduction or loss of items.

Guidance

- With the help of NPC managers, you can get into both the regular Four Tombs and the unstable Four Tombs. To enter each dungeon, contact the corresponding NPC manager who is located in front of the entrance to each zone.

- Each dungeon consists of 6 rooms: 5 rooms contain monsters, and you need to complete a certain task to move to the next room, and the 6th room contains a boss..

- The difficulty of the dungeons is determined randomly at the moment of entry - the difficulty determines which boss will be at the end of the dungeon. Rooms can contain various normal monsters, and up to 8 pieces of strong monsters: Halishi Resident, Halishi Executioner, Halishi Brigadier and Halishi Archon.

- After defeating a boss in normal Tombs, Halishi Chests appear in the room, and Halishi Chests and Halisha Treasure Chests appear in unstable Tombs. Only one reward can be obtained from each chest.

- From the Chest of Halisha, you can get adenas, A-grade gems, armor and weapon enhancement stones, pages 1 and 2 of the Forgotten Manuscript, as well as their fragments.

- From the Chest with the Treasure of Halisha, you can get adena, chests with weapons and armor of rank A, modification scrolls for weapons and armor of rank A, resources for crafting items of S rank, and a stone for enchanting weapons of rank S.

- If you collect all 4 cups from the bosses of the Four Tombs, they can be exchanged for S-rank recipes from Vigot's Ghost (appears in the last room after defeating the boss):

Elemental Kings

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Elemental Kings are bosses for the command channel. There are 4 bosses: Queen Nebula (water), King Ignis (fire), King Petram (earth), King Procella (wind), each located in its own time zone. There are two types of time zones where bosses are located:

- Usual 76 lvl and above 60 minutes

- Extreme 80 lvl and above 20 minutes

- The boss fight in Extreme mode is similar to the boss fight in Normal mode, but more difficult.

- The zones are designed for 18-100 characters.

- A command channel is required to log in.

- The reset of the playability occurs on Wednesday at 6:30 am.

- To get into the time zone, you need to talk to a special NPC:

- Nebula (extreme) Iris Explorer (Gardens of the Goddess Eve)

- Ignis (extreme) Tara Explorer (Forge of the Gods)

- Petram Petram (extreme) Tritan Explorer (Wall of Argos)

- Procella (Extreme) Viry (Land of Winds)

Clan Arena

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- The Clan Arena is a temporary zone where clans can test their strength by fighting against the bosses of the Arena. As a reward for successful completion, clan members will receive valuable rewards.

- You can get to the Clan Arena with the help of the NPC Rio Clan Arena Manager, which is located in the Monster Arena. You can get to the Monster Arena by teleporting to the Apiary or Dion Plains area, and then on foot.

- To log in, you need a command channel that will only have clan members.

- The maximum number of characters to enter is 40.

- The battle with the monsters of the arena is allotted 30 minutes. The time can be extended with the Arena Machine for 1,000,000 adena up to 5 times for 1-3 minutes (time is added randomly). In rare cases, 5 minutes are added.

- You can complete no more than four arena levels at a time.

- Progress in the Clan Arena is saved and does not reset weekly.

- The reset of the playability occurs on Wednesday at 6:30 am.

- When dying in the Clan Arena, characters do not lose experience points. Cm. See also: Clan

- The Clan Arena consists of 35 levels.

- At each level, the clan will have to fight bosses that appear in a certain sequence:

- Only characters at level 40 can open supplies.

Heavenly Rift Instance

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The Heavenly Rift is a special instance in which you are placed against three challenges, all of which yield different rewards. This instance is highly contested, therefore it is important to prepare and keep note of its timers and players.

- You can enter by talking to Dimensional Vortex in the Tower of Insolence (Floor 1)

- The area around the vortex is a Combat Zone

- You can only enter in a group of 2 to 7 members. All members must be alive, and close to the vortex

- To enter, the party leader must have in their inventory etc_unholy_crystal_1_i00Celestial Shard, which can be obtained from etc_magical_stone_i00Suspicious Stone which drops from all monsters the Tower of Insolence (Floors 7-12)

- After a party has entered, there is a 20 minute delay before the next party can enter

etc_box_of_adventure_3_i00 Dragon's Treasure Defeat the dragon guarding its treasures for a chance to gain
etc_piece_shirt_green_i00Cloth Piece and armor_groupA-Grade Armor/Jewel Boxes
etc_aidcharm_cancel_valbreath_i00 Tower Defense Defend the tower against Possessed Angels and gain
etc_aidcharm_cancel_valbreath_i00Life Control Tower's Blessing Scroll
skill4297 Angel Eradication Defeat the Possessed Angels for a chance to gain
weapon_groupA-Grade Weapon Boxes

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Castle Siege


Information

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Sieges are an iconic part of Lineage II, bringing back nostalgic memories of epic battles on the plains of Aden and Elmore and breaching the gates to the castle. Sieges will take place every Sunday and last for two hours (1 hour for preparation, 1 hour for the siege). The winner of the siege will be granted a special passive skill and circlet, along with the Lord's Crown giving addition bonuses. Giran is aimed towards European and Asian players, while Goddard is aimed towards American (North and South) players.

— Clans will be able to register 1 hour before the siege starts (at 20:00 for their respective times)

— The winning clan will earn 10,000 Clan Reputation points.

Giran Castle will be available for siege every Sunday at 21:00 GMT +2.

Goddard Castle will be available for siege every Sunday at 21:00 GMT -3.

s_castle_winner_reward1 Castle Lord's Benefaction new Exp./SP +20%, Adena +10%
accessory_pledge_cap2_i07 Castle Circlet Resist Shock Lv. 2
accessory_crown_i00 Lord's Crown Equivalent to Circlet of Splendor +7

Olympiad


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Information

To minimize the risk of match-fixing, the fights for Hero status are concentrated on Saturday every week. Heroes must satisfy the following conditions to be declared one:

Olympiad games are only held for main classes and begin on Saturday only:

— Hero statuses are distributed every Sunday

Hero Weapons will give adaptive power based on the pace of the server

Hero Cloak has been disabled

— There are no matches in the Olympics on Sunday so players can focus on the Siege

— The rewards from the Olympiad store and daily missions have been updated

— Participants are moved at random times to make match-fixing difficult

— Viewing points and Olympiad ranking has been hidden

Period 20:00 - 02:00 (GMT +2)
Registration 4 participants (minimum)
Max Games 50 games per week
Min. Level Level 70
Terms Completed 10 fights, including one win, above 10 points
Prizes Hero status for a week for the first in the class

Rewards

Rank Min. Points Reward
Rank 1 200+ Points bel_mark_clear x4,000 Mark of Battle
Rank 2 80+ Points bel_mark_clear x1,600 Mark of Battle
Rank 3 50+ Points bel_mark_clear x1,000 Mark of Battle
Rank 4 30+ Points bel_mark_clear x600 Mark of Battle
Rank 5 15+ Points bel_mark_clear x100 Mark Of Battle

— The following changes have been made to these items:

accessory_hero_cap_i00 Wings of Destiny Equivalent to Circlet of Splendor +7
weapon_the_hammer_of_hero_i00 Infinity Crusher new -

Season Events


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The following seasonal events have been enabled to allow players to interact with the game in different ways and create new viable methods of farming. Players can exchange their event items through the UI or designated NPCs for rewards.

— At the end of the events, all event items will be automatically deleted from players.

Game Assistant


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Information

The Game Assistant can be found in all towns and villages, along with the UI. The Game Assistant is vital to Dimension merchant, as she holds the ability to trade special items, services, and buffs.

The following functions can be found at the Game Assistant:

— Exchange Coupons for various weapons, armors, jewels, cloaks and Agathions from donations, Starter Packs or events

— Exchange Soulshot Tickets for Soulshots/Blessed Spiritshots

— Share items within account (freight)

Zones Updates

Zone Changes

header_otherzones

The following changes have been made to these zones to better fit our concept:

Varka Silenos Stronghold: Reduced monster difficulty and experience and rewards. Changed top A-Grade drops to low A-Grade weapon drops

Ketra Orc Outpost: Reduced monster difficulty and experience and rewards. Changed top A-Grade drops to low A-Grade weapon drops

Hot Springs: Increased monster difficulty and reward. Added low A-Grade weapon drops

Imperial Tomb: Reduced monster difficulty and experience and rewards. Changed top A-Grade drops to mid A-Grade weapon drops

Devil's Isle: Offlike with night and Zaken's Curse mechanic 70-75lvl

Giant's Cave: Reduced monster difficulty and rewards. Added low A-Grade weapon drops

Garden of eva: Reduced monster difficulty and rewards. 78-82 levels

Forgotten Isle

Catacombs and Necropoli

Land of Winds 78-82lvl

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- Giant's Cave (Inner)

- Devil's Isle

- Tower of Insolence

- Hot Springs

- Ketra Orc Outpost

- Varka Silenos Barracks

- Imperial Tomb

Epic Boss 82lvl

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Anakim boss at Dark omens catacomb Lilith boss at Diciple's Nacropolis

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Economics

Crafting: Recipes and Key Materials

Restores the importance of craftsmanship known from older chronicles. We have returned once lost recipes to monsters around the continent and simplified the requirements for S-Grade items.

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— All A-Grade recipes have been added to correct monsters around the map.

— S-Grade recipe requirements have been drastically reduced.

Fishing

The lost art of fishing has been reintroduced into our server as an alternative means of farming. Players can fish in locations which has water (obviously...), and are required to have an equipped Fishing Pole and Lure. Players can obtain and exchange items for fishing through the Fisherman's Guild Member found at any town's grocery store.
Fishing also grants players experience based on their level and the fish caught.

fishingtpic
Event Description Start End
fish_normal_i04 Blue Mackerel Common
fish_normal_i12 Fresh Blue Mackerel Common
fish_huge_i12 Tuna Rare
fish_huge_i15 Whale Very Rare

Items

Armor Sets

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The following armor sets have their bonus reworked to improve build and class diversity:

More bonuses sets from d grade to s grade +6 +7 +8 +9 +10

armor_t64_u_i00 Zubei Heavy Set HP Recovery Bonus +5.24%, Max HP +294, Paralysis Resistance +30%, Dagger Resistance +5%, CON +1 and P. Def. +10%
armor_t65_u_i00 Zubei Light Set P. Evasion +4, P. Critical Rate +10, DEX +1, STR +2, P. Atk. +3% and Paralysis Resistance +30%
armor_t56_u_i00 Zubei Robe Set MP Recovery Bonus +5.26%, Max MP +102, Paralysis Resistance +30%, Casting Speed +5%, INT +1 and M. Atk. +10%
armor_t66_u_i00 Avadon Heavy Set Max HP +294, P. Def. +5%, M. Def. +5%, CON +1 and Mental Attack Resistance +30%
armor_t67_u_i00 Avadon Light Set P. Critical Damage +30, M. Evasion +4, M. Def. +8%, STR +1 and Mental Attack Resistance +30%
armor_t59_u_i00 Avadon Robe Set P. Def. +5.26%, MEN +1, Casting Spd. +15% and Mental Attack Resistance +30%
armor_t71_u_i00 Doom Heavy Set Max HP +320, Sleep/Hold Resistance +50% and STR -1, CON +3
armor_t72_u_i00 Doom Light Set MP Recovery Bonus by 5.26%, P. Atk. by 5%, Sleep/Hold Resistance by 50% and DEX +3
armor_t73_u_i00 Doom Robe Set MP Recovery Bonus +5.26%, Movement Speed +15, Sleep/Hold Resistance +50%, M. Critical Damage +300 and INT +2, MEN +1, WIT -1
armor_t74_u_i00 Dark Crystal Heavy Set HP Regeneration +5.24%, Healing Received +7%, HP +320, CON +3, STR -1 and Paralysis/Hold Resistance +50%
armor_t75_u_i00 Dark Crystal Light Set P./M. Evasion +4, P. Critical Damage +4%, P. Atk. Spd. +4%, Paralysis Resistance +50%, STR +3 and CON -1
armor_t77_ul_i00 Tallum Heavy Set Movement Speed +4, Atk. Spd. +8%, STR +2, CON -2 and Mental Attack Resistance +50% (40% inside Olympiad)
armor_t78_ul_i00 Tallum Light Set Max MP +355, M. Def. +8%, Casting Speed +15%, MEN +3, WIT -1 and Mental Attack Resistance +50% (40% inside Olympiad)
armor_t79_u_i00 Tallum Robe Set MP Recovery Bonus +5.26%, Movement Speed +7, Mental Attack Resistance +50% (40% inside Olympiad), M. Def. +8%, INT -2, WIT +2 and Casting Spd. +15%
armor_t88_u_i00 Imperial Crusader Set Heal effectiveness +6%, Speed +10, P. Def. +5%, M. Def. +5%, Max HP +5%, STR +2, CON +2, DEX -1, Sleep Resistance +50% and Stun Resistance +30%
armor_t89_ul_i00 Draconic Leather Set P./M. Evasion +4, Speed +5, P. Atk. +6%, Atk. Spd. +6%, Critical Damage +6%, STR +2, DEX +2, CON -1, Hold Resistance +50% and Stun Resistance +30%
armor_t90_ul_i00 Major Arcana Set Casting Speed +5%, Movement Speed +7, M. Atk. +10%, Stun Resistance +50%, Paralysis Resistance +30% and INT +2, WIT +2, MEN -1

Skills

General Skill Changes

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The following changes to skills and changes have been applied to all classes and races.

Skill Description Level
skill0332 Expand Inventory Increases inventory slots by 10-50 -
skill1405 Divine Inspiration Increases buff slots by 1-4 Lv. 52+

Clan Skill Changes

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The following changes to skills and changes have been applied to clans of all levels.

skill19011 Clan Body new Clan members' Max HP
skill15094 Clan Spirituality new Clan members' Max CP.
skill19014 Clan Soul new Clan members' Max MP
skill0386 Clan Regeneration new Clan members' HP Recovery Bonus
skill0387 Clan Morale new Clan members' CP Recovery Bonus
skill0388 Clan Clarity new Clan members' MP Recovery Bonus
skill_recall Clan Might Clan members' P. Atk.
skill_resurrection Clan Shield Сlan members' P. Def.
skill_resurrection Clan Empower Сlan members' M. Atk
skill_resurrection Clan M. Def. Сlan members' M. Def.
skill_resurrection Clan Guidance Clan members' P. Accuracy
skill_resurrection Clan Agility Clan members' P. Evasion
skill_resurrection Clan Shield Defense Сlan members' Shield Defense Rate
skill_resurrection Clan Shield Block Сlan members' Shield Defense
skill_resurrection Clan Cyclonic Resistance Сlan members' Water/ Wind Resistance
skill_resurrection Clan Magmatic Resistance Сlan members' Fire/ Earth Resistance
skill_resurrection Clan Stun Resistance Сlan members' Stun Resistance
skill_resurrection Clan Hold Resistance Clan members' Hold Resistance
skill_resurrection Clan Sleep Resistance Сlan members' Sleep Resistance
skill_resurrection Clan Wind Walk For clan members Speed
skill_resurrection Clan Luck When killed by PC, XP decrease rate and item drop rate %. When killed by an ordinary monster, XP decrease rate and item drop rate
skill_resurrection Clan Imperium Grants the privilege of Command Channel formation.
skill_resurrection Clan Fortune Clan XP Gain.

Warrior Skill all as Official

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Warriors and melee fighters have always been known for their strong sustainability but have been vulnerable to ranged attacks and kiting. However, with the addition of Essence, warriors have become formidable foes for all. We have taken a step back and shifted their power into combat effectiveness rather than gap closing and stickiness.

The following applies to these classes:

- Paladin ⇒ Phoenix Knight

- Gladiator ⇒ Duelist

- Warlord ⇒ Dreadnought

- Destroyer ⇒ Titan

- Tyrant ⇒ Grand Khavatari

- Bounty Hunter ⇒ Fortune Seeker

- Warsmith ⇒ Maestro

All Warriors

Skill Description Level
skill0493 Rush Now learned from Lv. 78
Rushes to the enemy. Can be used if the distance to the enemy is more than 150.
Lv. 78+
skill0493 Final Secret Now learned from Lv. 79
It uses the hidden resources of the spirit. For 30 seconds. Physical Ability +10%, Normal PvP Attack Damage +8%.
Lv. 79+

Warlord ⇒ Dreadnought

Skill Description Level
skill1898 Thunder Storm A circular attack that deals damage to multiple enemies. Power 2191. Stuns enemies for 7 seconds.
A critical hit is possible. blow.Ignores shield protection..
Lv. 38+
skill0368 Cursed Pierce Attacks the enemy with bonus 3849 Power. Ignores Shield Defense. Critical. Over-hit. Lv. 76+
skill0009 Spear Shot Throw a javelin to attack the target and hold it for 10 seconds.Power 801.Operates in a 300 radius.Ignores shield protection. Lv. 76+
skill0009 Stun Blast Creates a powerful blast wave and deals damage to the target and surrounding enemies. Power 2486.Stuns for 7 seconds,
Phys. Def. -30%, Mage. Def. -30%.A critical hit is possible. blow.Ignores shield protection..
Lv. 77+
skill0429 Lightning Spear Attacks the target and Stuns them for 5 seconds.Power 3435.Operates in a 300 radius.Ignores shield protection. Lv. 78+
skill0528 Revival Restores HP to the maximum. Can only be used if HP<20%.. Lv. 79+
skill1621 Howl Spear Strikes with a spear to inflict damage on nearby enemies with bonus 2911 Power. Removes Movement Speed buffs. Requires a spear. Lv. 80+

Paladin ⇒ Phoenix Knight

Skill Description Level
skill1898 Shield Charge Attacks enemies in front with his shield. Power 2191. Stuns an enemy for 5 seconds. Lv. 76+
skill0368 Vengeance Increases the aggression of surrounding enemies. Power 8784. For 30 seconds. Nat. Def. +5400, Mage.
Def. +4050, +50% debuff resistance, -40% Speed.
Lv. 77+
skill0009 Touch of Life He bestows a holy blessing by sacrificing himself. Restores 30% HP.
For 2 minutes, +40% cancellation resistance, +10% negative effect resistance, +10% healing effectiveness. Restores 30 HP per second.
Lv. 78+
skill0009 Deflect Magic For 20 minutes, magic resistance +50%. Lv. 77+
skill0429 Knighthood Increases P. Def. by 87.1 and Shield Defense by 10 when equipped with heavy armor. Increases resistance to Bow attacks by 10%. Lv. 78+
skill0528 Shield of Faith For 15 seconds, party members' P. Def. + 3,600 and M. Def. + 2700. For the duration, absorbs 90% of any damage received
by a party member.
Lv. 79+
skill1621 Shield of Sacrifice Sacrifices itself, decreasing Max HP by 20%. For party members P. Def. +15%, M. Def. +20%, Healing Power +20% for 3 minutes.
Requires a shield.
Lv. 80+

Gladiators ⇒ Duelists

Skill Description Level
skill0009 Sonic Move An explosion of power energy. For 30 seconds. Speed +45.Requires a level 2 power energy charge. Lv. 79+
skill0009 Sonic Barrier Uses Momentum make user invincible against standard attacks, skills and debuffs for 10 sec. Requires a dual sword.
Requires Momentum level 3.
Lv. 77+
skill0009 Indestructible Sound Uses Power Energy to unleash a powerful sword strike, completely blocking the target for 10 seconds.
The damage taken by the target is -50%, preventing the target from using abilities and moving. Requires a level 5 energy charge.
Lv. 78+
skill0009 Maximum Sonic Focus Instantly increases power energy to the limit. Available if the charge is below level 8. Lv. 80+
skill0009 Sonic Buster Reduced cooldown and casting time, increased power, does not consume Momentum -
skill0007 Sonic Storm Reduced cooldown and casting time, increased power, does not consume Momentum -
skill0345 Sonic Rage A ranged attack with sword energy. Power 195. Nat. Def. -30%, absorbs Power Energy. -
skill1605 Dual Weapon Defense Duration reduced to 60 seconds -

Destroyer ⇒ Titans

Skill Description Level
skill0359 Full Swing new Attacks surrounding enemies with a wide swing of a two-handed weapon. Power 2424. Ignores shield protection.
A critical hit is possible. blow. A super blow is possible.
Lv. 76+
skill0359 Fall Down new Attacks an enemy and knocks them over for 3 seconds. Power 4937. A critical hit is possible. blow. Ignores shield protection. Lv. 81+
skill0359 Destroyer’s Roar new Intimidates nearby enemies, their Speed is -90% Lv. 77+
skill30859 Quake Attack new Attacks enemies in front of him. Power 465. Ignores shield protection. A super blow is possible. Lv. 40
skill0814 Immortal For 5 seconds. HP does not fall below 1. Restore an additional 20% HP if the Immortality effect ends. Lv. 52+
skill0420 Proficient Sword When using the sword Score. Atc. +30. Additionally, when using the greatsword Phys. Atc. +40, Phys. Accuracy +1. MP
consumption depends on the level.
Lv. 46+
skill1628 Broad Sweep For 5 minutes, the number of simultaneously attacked targets is +2. Lv. 74+

Tyrants ⇒ Grand Khavataris

Skill Description Level
skill0359 Hawk Spirit Totem new Summons the spirit of the hawk. For 20 minutes. Accuracy +6, Phys. Crete. Atc. +50, strength Phys. Crete. Atc. +30%. Lv. 79+
skill0017 Force Barrier With the help of sound power for 10 seconds. Creates a temporary defensive barrier that is impenetrable to normal attacks,
ability attacks, and debuffs. Any action other than movement removes the effect. Requires a level 4 energy charge.
Lv. 77+
skill0035 Maximum Force Focus Instantly increases power energy to the limit. Available if the charge is below level 8. Lv. 80+
skill0420 Raging Force Attacks an enemy with 195 HP. Nat. Def. -30%, absorbs Power Energy. Lv. 76+
skill0346 Hurricane Assault Unleashes a barrage of punches on the target. Power 3894.Power increases when energy is absorbed.A critical hit is possible.
blow.Ignores shield protection.
Lv. 76+
skill0346 Hurricane Assault Unleashes a barrage of punches on the target. Power 3894.Power increases when energy is absorbed.A critical hit is possible.
blow.Ignores shield protection.
Lv. 76+

Bounty Hunters ⇒ Fortune Seekers

Skill Description Level
skill0359 Weapon Reinforcement new For 20 min. strengthens the sword / blunt / polearm, Phys. Atc. +7%. With a certain chance when attacking,
the opponent has Score. Atk./ Skor. Magus. -10%.
Lv. 42+
skill10092_2 Body Crush new Attacks the target. Power 680. Stuns for 5 seconds.Has a chance to remove positive effects from the target:
1 pc.Ignoresshield protection.
Lv. 42+
skill10554 Spike new Adds a spike to a blunt weapon. For 20 minutes. Atc. +10%, stun chance +15%. Lv. 49+
skill0947 Encase Armor new For 20 minutes, strengthens the outer side of the armor, Phys. Def. +5%, Mage. Def. +5%. Only affects
characters in heavy armor.
Lv. 46

Warsmiths ⇒ Maestros

Skill Description Level
skill0359 Weapon Reinforcement new For 20 min. strengthens the sword / blunt / polearm, Phys. Atc. +7%. With a certain chance when attacking,
the opponent has Score. Atk./ Skor. Magus. -10%.
Lv. 42+
skill10092_2 Body Crush new Attacks the target. Power 680. Stuns for 5 seconds.Has a chance to remove positive effects from the target:
1 pc.Ignoresshield protection.
Lv. 42+
skill10554 Spike new Adds a spike to a blunt weapon. For 20 minutes. Atc. +10%, stun chance +15%. Lv. 49+
skill0947 Encase Armor new For 20 minutes, strengthens the outer side of the armor, Phys. Def. +5%, Mage. Def. +5%. Only affects
characters in heavy armor.
Lv. 46

Tank Skill Changes

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Tanks have always struggled to keep up on low and mid-rate servers, often only being wanted when absolutely needed, we have added the following skills and changes to tank classes to ensure they can survive on their own and prove to be a very valuable asset in team play.

The following applies to these classes:

- Paladin / Phoenix Knight

- Dark Avenger / Hell Knight

- Temple Knight / Eva's Templar

- Shillien Knight / Shillien Templar

All Tanks

Skill Description Level
skill0359 Mass Chain Strike new Attracts the selected target and surrounding opponents to the character, provokes an attack. Lv. 78+
skill0982 Chain Strike new Pulls the selected target towards the character and provokes an attack. Lv. 76+
skill10026 Shield of Faith new For 15 seconds. for members of the group Phys. Def. +3600 and Mage. Def. +2700. During the duration,
the character takes 90% of the damage of all party members.
Lv. 79+
skill10100 Deflect Magic new For 20 minutes, magic resistance +50% Lv. 77+

Dark Avengers ⇒ Hell Knights

Skill Description Level
skill0065 Horror Fixed cooldown (5 seconds). Cannot overlap with another fear. -
skill0763 Insane Crusher new When the madness reaches its limit, he casts a curse of darkness and attacks the surrounding
opponents with a powerful blow. Power 8409.Cancels one or more enemy buffs, greatly reduces Max. CP for a certain time.
Reduces resistance to negative effects and the effectiveness of the treatment received. Ignores shield protection.
A critical hit is possible. blow. A super blow is possible..
Lv. 80+

Temple Knights ⇒ Eva's Templars

Skill Description Level
skill11856 Protection of Eva new For 5 minutes for the members of the group Phys. Def. +15%, Mage. Def. +10%, Speed +4. Lv. 80
skill0351 Touch of Life new He bestows a holy blessing by sacrificing himself. Restores 30% HP. For 2 minutes, +40%
cancellation resistance, +10% negative effect resistance, +10% healing effectiveness. Restores 30 HP per second.
Lv. 78+

Shillien Knights ⇒ Shillien Templars

Skill Description Level
skill0789 Mass Lightning Strike new Lightning strikes damage the target and nearby enemies. Power 1997.Immediately paralyzes the target. Lv. 80+
skill0789 Curse of Life Flow new Deals magic damage to the target. Power 55. Converts 80% of damage to HP. Lv. 40+

Support ⇒ Bard Skill Changes

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Although weaker in solo play, support classes are essential in PvP and team play. We are reinforcing each support class's unique identity and power spikes, along with adding some interesting utility skills. Bards have often been neglected on servers with buffers, so we have made changes to ensure bards are once again recognized and valued as they were in their glory days.

The following applies to these classes:

- Bishop ⇒ Cardinal

- Prophet ⇒ Hierophant

- Elven Elder ⇒ Eva's Saint

- Swordsinger ⇒ Sword Muse

- Shillien Elder ⇒ Shillien Saint

- Bladedancer ⇒ Spectral Dancer

- Warcryer ⇒ Doomcryer

- Overlord ⇒ Dominator

All Enchanters (Overlord, Warcryer, Prophet, Swordsinger, Bladedancer)

Skill Description Level

Bishops ⇒ Cardinals

Skill Description Level
s_shining_oath Benediction new Restores the HP of all party members. Can only be used if the character's MP is below 30%. Lv. 76+
skill11541 Chain Heal new Restores 30% of Max. HP to allies in the vicinity of the target. Heals 10 characters in turn, starting with the most affected Lv. 78+
skill11541 Miracle new Fully restores the HP of nearby clan members. Lv. 80+
skill11541 Salvation new Allows the character to resurrect fully restored. Also allows you to maintain buffs and debuffs even after death. Lv. 79+
skill11541 The Great Sacrifice new The character sacrifices himself, thanks to which he restores HP/ MP/ CP to allies (excluding himself), and also applies
invulnerability for 15 seconds. Any action other than movement removes the effect.
Lv. 81+
skill11541 Magical Extravagance new For 1 minute, the cost of MP for the enemy is +200%. Lv. 56+
skill11541 Divine Power new For 2 minutes, the effectiveness of healing skills is +20. Lv. 51+
skill1335 Balance Life Equalizes the HP of all party members. Lv. 76

Prophets ⇒ Hierophants

Skill Description Level
skill1409 Counter Critical new For 20 minutes, the damage taken from Phys. Crete. Atc. -30%. Taking certain damage for 8 seconds.
The power of Phys. Crete. Atc. in melee +100%.
Lv. 80+
skill1398 Lesser Mana Burn new Decreases the enemy's mana. Cannot be used in Olympiad.
Replaced by Mana Burn
Lv. 56+
skill11541 Turn to Stone new Turns to Stone, protects against damage for 8 seconds. Lv. 79
skill1411 Mystic Immunity For 5 seconds. Grants immunity to debuffs. For group members only. Lv. 51

Elven Elders ⇒ Eva's Saints

Skill Description Level
skill34115 Eve's Blessing new Casts Eve's Blessing. Restores HP, MP, and CP and has a certain chance to remove debuffs. Lv. 80+
skill34112 Mass revival new Restores the HP of party members. Power 796. Cures poisoning/bleeding, as well as increased poisoning/bleeding. Lv. 77+
skill1398 Mass Antidote new Cures poisoning and increased poisoning of group members. Lv. 77+
skill1395 Mana Gain new For 20 minutes, using Recharge increases the MP +85 recovery bonus. Lv. 79+
skill1397 Clarity new For 20 minutes, MP consumption for physical skills is -10%, for mage. skills -4%, for songs/dances -10%. Lv. 58+
skill1532 Enlightenment Now learned from Lv. 78 Lv. 78

Shillien Elders ⇒ Shillien Saints

Skill Description Level
skill1398 Mass Recharge new Depending on the level of the party member, it restores up to a maximum of 343 MP. Lv. 76+
skill1395 Mass Antidote new Cures poisoning and increased poisoning of group members. Lv. 77+
skill1409 Mass Cleanse new Removes paralysis and petrification from group members, heals poisoning/bleeding, increased poisoning/bleeding. Lv. 77+
skill1189 Vampire Lord new For 30 seconds. has a chance to convert 80% of the damage dealt to the enemy into HP. Lv. 80+
skill1218 Stigma Shilen new Due to Shilen's curse on the enemy for 30 seconds. -48% melee resistance, Mage. Def. -17%. Lv. 78+
skill19560 Cursed Field of Shilen new By cursing Shilen on the target and surrounding enemies for 30 seconds. -48% melee resistance, Mage. Def. -17%. Lv. 78+
skill1395 Mana Gain new For 20 minutes, using Recharge increases the MP +85 recovery bonus. Lv. 79+
skill1532 Enlightenment Now learned from Lv. 78 Lv. 78

Bladedancers ⇒ Spectral Dancers

Skill Description Level
skill0789 Gift of Shilen new When using Aggression, has a chance to increase your party's P./M. Atk. Lv. 40
skill10026 Provoke Aura new Automatically provokes nearby monsters to attack you Lv. 52+
skill0989 Defense Motion new Increases your P./M. Def. and Skill Evasion Lv. 56
skill0765 Dance of Blade Storm new For 15 sec, for a party member's Bow Resistance +65%, M. Atk. -99% Lv. 78
skill0455 Symbol of Noise new Spawns a magical symbols which has a chance to cancel enemies
dances/songs within the radius
Lv. 80
skill0493 Rush Now learned from Lv. 56
Dynamic Cooldown: Reduced to 3s when used in PvE
Lv. 56+
skill0033 Summon Phantom Cubic Now learned from Lv. 40 Lv. 40+
skill0022 Summon Vampiric Cubic Now learned from Lv. 43 Lv. 43+

Swordsingers ⇒ Sword Muses

Skill Description Level
skill11856 Gift of Eva new When using Aggression, has a chance to increase your party's P./M. Def. Lv. 40
skill10026 Provoke Aura new Automatically provokes nearby monsters to attack you Lv. 52+
skill0407 Psycho Symphony Decreases Attack/Casting/Movement Speed of nearby enemies Lv. 54-84
skill0988 Battle Whisper new Increases your P./M. Atk., P. Critical Power and Attack Speed Lv. 56
skill0363 Song of Meditation new Increases party member's MP Regen and
reduces their MP Consumption
Lv. 76
skill0764 Song of Wind Storm new For 5 min, for a party member increases Bow Resistance by 10 Lv. 80
skill0455 Symbol of Noise new Spawns a magical symbols which has a chance to cancel enemies
dances/songs within the radius
Lv. 80
skill0493 Rush Now learned from Lv. 56
Dynamic Cooldown: Reduced to 3s when used in PvE
Lv. 56-76
skill0067 Summon Life Cubic Now learned from Lv. 40 Lv. 40+

Mystic Skill Changes

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Although mystics have always dominated Lineage II when provided with mana potions and buffs, we will be carefully monitoring the changes to ensure they remain balanced with other classes while maintaining their unique identity and power spikes.

The following applies to these classes:

- Sorceror ⇒ Archmage

- Necromancer ⇒ Soultaker

- Warlock ⇒ Arcana Lord

- Spellsinger ⇒ Mystic Muse

- Elemental Summoner ⇒ Elemental Master

- Spellhowler ⇒ Stormscreamer

- Phantom Summoner ⇒ Spectral Master

Sorcerors ⇒ Archmages

Skill Description Level
skill11094 Warp new Teleports yourself forwards Lv. 56+
skill1285 Seed of Fire new Increases fire attribute power Lv. 60
skill1191 Resist Fire new Increases target's resistance to fire attribute Lv. 60
skill1492 Flame Armor new Has a chance to burn the attacker Lv. 60
skill1554 Aura Blast new Deal non elemental magic damage with 160 power in a area,
recovering some MP.
Lv. 82
skill1417 Aura Flash Has a chance to cancel the target of the enemy
Reduced cooldown to 2 sec.
-
skill1232 Blazing Skin Now effects all party members. -
skill1338 Arcane Chaos Fixed cooldown (30 seconds). -
skill1532 Enlightenment Now learned from Lv. 78 Lv. 78

Necromancers ⇒ Soultakers

Skill Description Level
skill1169 Curse Fear Fixed cooldown (5 seconds)
Cannot overlap with another fear
-
skill1154 Summon Corrupted Man Now costs Cursed Bones
Fixed cooldown (10 sec.)
-
skill1129 Summon Reanimated Man Now costs Cursed Bones
Fixed cooldown (10 sec.)
-
skill1334 Summon Cursed Man Now costs Cursed Bones
Fixed cooldown (10 sec.)
-
skill0337 Arcane Power Now learned from Lv. 77 Lv. 77+
skill1532 Enlightenment Now learned from Lv. 78 Lv. 78

Spellsingers ⇒ Mystic Muses

Skill Description Level
skill11094 Warp new Teleports yourself forwards Lv. 56+
skill1286 Seed of Water new Increases water attribute power Lv. 60
skill1182 Resist Water new Increases target's resistance to water attribute Lv. 60
skill1493 Frost Armor new Has a chance to decrease the attacker's Movement Speed Lv. 60
skill1554 Aura Blast new Deal non elemental magic damage with 160 power in a area,
recovering some MP
Lv. 82
skill1417 Aura Flash Has a chance to cancel the target of the enemy
Reduced cooldown to 2 sec.
-
skill1238 Freezing Skin Now effects all party members -
skill1338 Arcane Chaos Fixed cooldown (30 seconds) -
skill1532 Enlightenment Now learned from Lv. 78 Lv. 78

Spellhowlers ⇒ Storm Screamers

Skill Description Level
skill11094 Warp new Teleports yourself forwards Lv. 56+
skill1287 Seed of Wind new Increases wind attribute power Lv. 60
skill1189 Resist Wind new Increases target's resistance to wind attribute Lv. 60
skill1494 Hurricane Armor new Has a chance to decrease attacker's casting speed. Lv. 60
skill1457 Empowering Echo new Increases M.Atk. and MP Consumption. Lv. 80
skill1554 Aura Blast new Deal non elemental magic damage with 160 power in a area,
recovering some MP
Lv. 82
skill1417 Aura Flash Has a chance to cancel the target of the enemy. -
skill1338 Arcane Chaos Fixed cooldown (30 seconds) -
skill1532 Enlightenment Now learned from Lv. 78 Lv. 78

Warlocks ⇒ Arcana Lords

Skill Description Level
skill11370 Summon Feline Sniper new Summons a Feline Sniper which can attack from range
Fixed cooldown (10 sec.)
Lv. 76+
action109 Feline Sniper: Stun Shot new Deals physical damage from afar and stuns the target -
action109 Feline Sniper: Arrow Rain new Deals physical damage to enemies around the target -
action109 Feline Sniper: Sniper's Wisdom new Party member's bow attack range +100 and
P. Critical Damage +5%
-
skill11351 Servitor Frenzy new Increases P./M. Atk. of the servitor significantly
for 15 sec.
Lv. 76+
skill1558 Ethereal Strike new Deals non elemental magic damage
10 sec. cooldown
Lv. 76+
skill1276 Summon Kai the Cat Fixed cooldown time (10 sec.) -
skill1406 Summon Feline King Fixed cooldown time (10 sec.) -
skill0022 Summon Vampiric Cubic - Lv. 43+
skill1331 Gift ⇒ Blessing of Queen Now learned by the summoner
Summon Feline Queen removed
Stats scale up to Lv. 13
Lv. 56+

Elemental Summoners ⇒ Elemental Masters

Skill Description Level
skill11351 Servitor Frenzy new Increases P./M. Atk. of the servitor significantly
for 15 sec.
Lv. 76+
skill1558 Ethereal Strike new Deals non elemental magic damage
10 sec. cooldown
Lv. 76+
skill1227 Summon Mirage the Unicorn Fixed cooldown time (10 sec.) -
skill1277 Summon Merrow the Unicorn Fixed cooldown time (10 sec.) -
skill1407 Summon Magnus the Unicorn Fixed cooldown time (10 sec.) -
skill1332 Gift ⇒ Blessing of Seraphim Now learned by the summoner
Summon Unicorn Seraphim removed
Stats scale up to Lv. 13
Lv. 56+

Phantom Summoners ⇒ Spectral Masters

Skill Description Level
skill11351 Servitor Frenzy new Increases P./M. Atk. of the servitor significantly
for 15 sec.
Lv. 76+
skill1558 Ethereal Strike new Deals non elemental magic damage
10 sec. cooldown
Lv. 76+
skill1278 Summon Soulless Fixed cooldown time (10 sec.) -
skill1128 Summon Shadow Fixed cooldown time (10 sec.) -
skill1228 Summon Silhouette Fixed cooldown time (10 sec.) -
skill1333 Summon Nightshade Fixed cooldown time (10 sec.) -
skill1408 Summon Spectral Lord Fixed cooldown time (10 sec.) -
action109 Dark Burst (Spectral Lord) Replaced Corpse Burst, able to use on live targets
-20% Damage in PvP
-

Dagger Skill Changes

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Dagger classes have always struggled in Classic due to their inability to level consistently and lack of sustained damage. We have addressed this issue with the following skill and mechanic changes:

The following applies to these classes:

- Treasure Hunter ⇒ Adventurer

- Abyss Walker ⇒ Ghost Hunter

- Plains Walker ⇒ Wind Rider

All Dagger Classes

Skill Description Level
skill0359 Bloodletting new For 20 seconds. For the enemy, Speed -20%, causes Bleeding that drains 44 HP every second. Lv. 49+
skill0410 Hide new For 15 seconds. grants invisibility. If you perform an action other than moving, the effect is canceled. Lv. 51+
skill1560 Reset Movements new All senses are heightened, resetting the cooldowns of the Hide and Shadow Step effects. Lv. 77+
skill10513 Bluffnew By deception, he turns the opponent's back to him. Takes away the enemy's desire to attack, stuns for 3 seconds. Lv. 76+
skill0209 Critical Wound Vulnerability of the target to physical crit. damage +10%. -10% resistance to attacks on weak points. Lv. 77+

Wind Rider

skill0446 Dagger Throw Throws a dagger at the enemy. Power 396. For 30 seconds. Speed -60. A super blow is possible. Lv. 76+
skill0446 Evasion Increases evasion from physical/mage for 1 minute. Skills. Lv. 79+
skill0446 Ride the Wind Charge into battle with the wind! For 30 seconds. Speed +30, Phys. Dodge +15, Attack Success Rate +10%,
Physical Evasion +60%, +80% Counter Resistance.
Lv. 80+

Adventurer

skill0209 Dagger Throw to the Wrist Throws a dagger at an opponent, damaging their wrist. Power 396.Within 1 minute, with a
certain probability, the spell will be canceled due to a wrist wound.
Lv. 76+
skill0209 Mirage For 2 minutes, the chance of a successful attack on weak points is +15%, the damage taken from Phys. Crete. Atk./ damage taken from Crit. Atc. magus. skills -10%. Lv. 79+
skill0446 Ride the Wind Charge into battle with the wind! For 30 seconds. Speed +30, Phys. Dodge +15, Attack Success Rate +10%,
Physical Evasion +60%, +80% Counter Resistance.
Lv. 80+

Archer Skill Changes

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Archers are essentially the physical mages of Lineage II at the moment, and we are adjusting their rapid-fire reuse to incorporate more strategy and opportunities for retaliation. Additionally, we will be compensating for their 'glass cannon' builds by increasing their utility and safety slightly.

The following applies to these classes:

- Hawkeye ⇒ Sagittarius

- Phantom Ranger ⇒ Ghost Sentinel

- Silver Ranger ⇒ Moonlight Sentinel

All Archer Classes

Skill Description Level
skill10774 Real Target new For 30 seconds. -12% Bow Resistance and -10% Stun Resistance. Lv. 78+
skill0987 Death Sting new Fires a death arrow at the enemy. Power 13006. For 10 seconds. Blocks the use of magician. Skills. Lv. 79+
skill0987 Detect Darkness new Allows you to see invisible enemies around the character. The target cannot become invisible and cancel this effect for 2 seconds. Lv. 76+

Hawkeyes ⇒ Sagittarius

Skill Description Level
skill0534 Flame hawk new Fires an arrow infused with phoenix energy, attacking the target and enemies in front. Power 8049, deals an additional 250 damage
every second for 10 seconds. Ignores 10% of the enemy's DEF. A critical hit is possible. blow. A super blow is possible.
Lv. 80+

Silver Ranger ⇒ Moonlight Sentinel

Skill Description Level
skill0533 Arrow Rain new A rain of arrows rains down from the sky, attacking the target and surrounding enemies. Power 7043. Also for 10 seconds. Deals 250
damage every second. Ignores 10% of the enemy's DEF. A critical hit is possible. blow. A super blow is possible.
Lv. 80+

Phantom Ranger ⇒ Ghost Sentinel

Skill Description Level
skill0535 Counter Power new When attacked, has a chance to increase your
party's physical skill power
Lv. 56+
skill0024 Burst Shot new - Lv. 44+

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World Map


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